

The Main Toolbar is the toolbar above the Viewport. Number sliders are inputs in toolbars that support many ways of input (sliding, pressing arrows and using math expressions).

In order to customize a toolbar, click the three dots on the right side of the last tool on the bar (use "Customize" to add more tools and "Reset" to get the default set-up back). ToolbarsĪ toolbar is a customizable bar that holds a number of actions, usually at the top of a panel. Both Sidebars can also be quickly toggled using Ctrl+B (this keybinding can be changed in the Preferences). If you want to focus your attention only on the model itself, press the little arrow icons (in the right and left corner of the Status Bar) to toggle the Sidebars. The rest of the panels are mode-specific and are explored in detail in the section of their respective interface mode. The Outliner shows the components and hierarchy of the model and offers actions for adding, removing, moving, parenting, locking and toggling elements and groups. The Sidebars contain panels depending on the interface mode. The Orbit Gizmo is a set of controls in the bottom right of the Viewport used to rotate the camera and switch to side views.

Transform Gizmos are controls in the Viewport used to move, resize and rotate elements and groups. Scrolling works universally for zooming in and out in the Viewport. These controls can be adjusted in Keybindings by either setting them manually or loading a keymap. There are three main motions for navigating the Viewport (rotate, drag and zoom). Painting Grid: grid that covers the textured parts on the model in Paint Modeīy default the spacing equals 1 pixel unit (16 units in a meter), but it can be adjusted in "Settings" > "Snapping" > "Grid Resolution".Display Mode: grid visible in Display mode.Block Grid Size: defines how many meters the block grid contains.Precise Block Grid: makes block grids pixel-accurate.Block Grid: additional 1x1 meter squares around the small grid.Small Grid: single 1x1 meter pixel-accurate grid and axes.The different grid options can be toggled in "Settings" > "Grid". The coordinate grid is made up of equally spaced intersecting lines (starting from the axes). The coordinates get higher in the + direction (from the origin to where the arrow points) of each axis and lower in the - direction (from the origin to away from where the arrow points) of each axis. The origin of the coordinate system is the point of intersection between the three axes, i.e. In Blockbench X represents width, Y height and Z length. In a 3D space there are three axes: X, Y and Z. Outliner, UV Panel.) depending on the interface mode (Edit, Paint, Animate, Display).Īn axis (plural axes) is a reference line in a coordinate system that defines a dimension. The sidebars contain different panels (e.g. The default Blockbench interface consists of the Viewport (1, red), Left Sidebar (2, blue), Right Sidebar (3, pink), Menu Bar (4, yellow), Main Toolbar (5, orange), Mode Tabs (6, white) and Status Bar (7, green). It will hide potentially sensitive information like unreleased projects. If you stream Blockbench, but don't want your audience to see other projects you worked on, enable Streamer Mode in the Settings ("File" > "Preferences" > "Settings." > "General"). They can click the link to view or edit the model in the web app. Go to "File" > "Export" > "Share", copy the short link and send it to someone. You can easily share Blockbench models with others. You can also build your portfolio or embed models into your website. Once on Sketchfab, you can change lighting and effects and create renders or share your model. You can upload models from Blockbench directly to Sketchfab, by going to "File" > "Export" > "Upload to Sketchfab". Many Blockbench artists already use it to showcase their work. Sketchfab is a platform to publish, share, discover, buy and sell 3D, VR and AR content. Join the Blockbench Discord server, it is the heart of the Blockbench community! You can discuss WIP projects, share finished models, ask questions, collaborate, participate in events, or just hang out with the community. Blockbench Overview & Tips Community Discord
